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Concept artist

Keywords Studios

This is a Full-time position in Ottawa, ON posted April 16, 2019.

As a 2D artist, you will be responsible for creating or adapting high-level 2D models.

Your models will have to meet the high visual, creative and technical standards of our projects.

Specifically, you will need: Demonstrate great versatility and great talent in terms of modeling (high & low poly), in hard surface as well as in organic assets; Perform other duties as required; Create UVs, textures and materials, including the use of normal and displacement mapping techniques; Work effectively within the technical and project constraints while creating in a variety of visual styles; Address creative and technical issues as they arise; Work closely with artists and art directors; Participate in artistic validation sessions to ensure high artistic quality; Determine and respect deadlines and deadlines established with the production department; Participate actively in team and department meetings.Requirements Demo highlighting your artistic and technical skills; Have team spirit, proactivity and a positive attitude; Great knowledge of Maya, 3ds Max, ZBrush and Photoshop is required; Knowledge of Marmoset, Substance, Unity or Unreal is an asset; Knowledge of human anatomy; Ability to optimize the model for use in a game; Good knowledge of the production pipeline of a game; be creative and adapt to different play styles and graphic styles; Have an excellent artistic culture (games, multimedia, cinema, etc.); demonstrate autonomy, resourcefulness, organization and rigor.

Training / experience: College or university training in arts, 2D, multimedia, animation or equivalent experience; A minimum of three (3) years experience in the film or video game industry on AAA projects.