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Artist

Keywords Studios

This is a Full-time position in Ottawa, ON posted April 16, 2019.

As a 3D generalist artist, you will be responsible for creating or adapting high-level 3D models from the visual content provided by concept artists.

Your models will have to meet the high visual, creative and technical standards of our projects.

Specifically, you will: Demonstrate great versatility and great talent in terms of modeling (high & low poly), in hard surface as well as in organic assets; Perform other duties as required.

Create UVs, textures and materials, including the use of normal and displacement mapping techniques; Work effectively within technical constraints and project while creating in a variety of visual styles; Address creative and technical issues as they arise; Collaborate closely with artists and artistic directors; Participate in artistic validation sessions to ensure high artistic quality; Determine and respect deadlines established with the production department; Participate actively in team and department meetings RequirementsDemo highlighting your artistic and technical skills; Have team spirit, proactivity and a positive attitude.

Great knowledge of Maya, 3ds Max, ZBrush and Photoshop is required; Knowledge of Marmoset, Substance, Unity or Unreal is an asset; Knowledge of human anatomy; Ability to optimize the model for use in a game; Good knowledge of the production pipeline of a game; Be creative and adapt to different play styles and graphic styles; Have an excellent artistic culture (games, multimedia, cinema, etc.); Demonstrate autonomy, resourcefulness, organization and rigor; Education / Experience: College or university education in arts, 3D, multimedia, animation or equivalent experience; A minimum of three (3) years experience in the film or video game industry on AAA projects.